Nonogram Dev Log #4: Music!


Music is in! I tried to find a pre-made music engine with a supplemental tracker/music software for ease of use… but those engines are incredibly large and a little obtuse to deal with for this project. I opted instead to use the Nerdy Nights Tutorial sound engine, which is much more lightweight and debug-able, but requires me to input all the notes by hand… LMMS is a great prototyping DAW, though! made that a lot easier. All that’s left is one small time recording bug and making all the puzzles!

there’s a couple effects I might look into implementing on the music engine, but that’ll be a different project altogether 🙂

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