
Hello! I’m an American programmer based near Oslo, Norway. I’m a professional game developer, specializing Animation, Cinematic, and Gameplay programming.
I’ve had 6 plus years experience in the game industry, working with Deck 9 in creating games like Life is Strange: True Colors, The Expanse: A Telltale Series, Life is Strange: Double Exposure, and Life is Strange: Reunion.
I’ve also worked on independent tiles as a consultant and programmer, including Ascent of Ashes, Enginefall, and Hail Macbeth.
On this site, you’ll be able to find my portfolio, write ups on games I’ve worked on, professional contact info, and updates on my own explorations into game development.
below you can find my resume and contact info. ha en fin dag!
Resume|LinkedIn|Github|johnwelter@me.com
