Below are all the projects I worked on in my college and grad school years, from most recent to least.
Master’s Thesis: Narrative and Environmentally Based Character Expression System For Gameplay-Centric Video Games

Masters Thesis regarding the implementation of more robust character expression for player immersion in video games. Made in Unity
- Created the character and statue models and surfaces, as well as animations
- Created custom shaders for color customization and stylized skin tone
- Created a code driven animation system for swapping banks of character animation and setting strength of reactions
- Character Rig and Voice provided by Kira Foglesong
Real Time Hand Physics Simulation
Unity physics-based hand interaction simulation for oculus and leap motion hand tracking
Ship VR: Rail Shooter Motion Simulator
Self-study project where I designed a motion simulator game independently, including all modeling, programing, rendering, VFX, and gameplay
For A Rainy Day: Game Production Course
Group production project made in Unity, utilizing physically based game play. Responsibilities Include:
- Creating Level scrolling system
- Creating entirety of boss and boss fight from concept to code, including: modeling, surfacing, rigging, animating, and state machine programming
- Providing programming support for team less familiar with Unity
- Creating various particle effects
- Directing voice work
- Creating the SFX and Music
Virtual Closet: AR clothing App
iOS Augmented Reality proof of concept application that allows users to capture and save pants and shirt designs onto virtual proxies. Made in Unity
- Created the entire app from the ground up
- Created the UI system, Clothing models, and Capture to Texture process
- Utilized json compression to save “closets” on an online database that allowed each user their own unique ID and storage
Mech VR: Physically Based Motion Simulator for SIGGRAPH 2016
A motion simulator game made in Unity for SIGGRAPH 2016. Responsibilities included:
- Coding Game Behavior
- Level Design
- HUD Design
- Music and SFX
